

If you only want to change the textures of an existing piece of clothing or change its properties and bonus, just skip the first part of the tutorial.

This tutorial shows all the main steps you need to follow to create an armour or an outfit from scratch for Fallout 4.

Make the mod available exclusively to Xbox One users- Bethesda's creation kit for Fallout 4 allows to enable mods for specific platforms, so if Microsoft doesn't want the mod to be on PlayStation 4 (and it's pretty much certain they won't), then it won't be.

I'm thinking add the Master Chief's unique armor and Spartan Locke's armor from the Campaign in Halo 5: Guardians, along with the Assault Rifle, Battle Rifle, and Magnum, complete with animations and sound FX, as well as the various weapon mods and sights you get in Warzone, implemented through Fallout 4's weapon customization system. So why couldn't do the same for Halo? Get permission from 343i and Microsoft to use the assets from Halo 5: Guardians, then make the mod for us Fallout 4 players on Xbox One. They were able to do because they got permission from the developers of The Witcher, CD Projekt Red. For those who might say it'll never happen, consider this someone made a Witcher III: Wild Hunt mod for Fallout 4 on the PC months ago that gave players Geralt's armor and crossbow, using actual textures from the game. Mod support for Fallout 4 launched this week for the Xbox One, and I'm hoping that Microsoft will authorize something like this.
